@startuml
sprite $patreon [48x48/16] {
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000000000000000000000000000000000000000000000000
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00DFFFFFFC000000000007FFFFFFFFFFFFFFFD4000000000
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00DFFFFFFC00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000
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00DFFFFFFC00008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
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00DFFFFFFC0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
00DFFFFFFC00009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
00DFFFFFFC00006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
00DFFFFFFC00003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000
00DFFFFFFC00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000
00DFFFFFFC000008FFFFFFFFFFFFFFFFFFFFFFFFFFFF2000
00DFFFFFFC000001EFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
00DFFFFFFC0000007FFFFFFFFFFFFFFFFFFFFFFFFFF20000
00DFFFFFFC0000000CFFFFFFFFFFFFFFFFFFFFFFFF700000
00DFFFFFFC00000001EFFFFFFFFFFFFFFFFFFFFFFA000000
00DFFFFFFC000000003EFFFFFFFFFFFFFFFFFFFFC0000000
00DFFFFFFC0000000002DFFFFFFFFFFFFFFFFFFA00000000
00DFFFFFFC00000000001AFFFFFFFFFFFFFFFE6000000000
00DFFFFFFC0000000000003BFFFFFFFFFFFF810000000000
00DFFFFFFC0000000000000027BEFFFFDA50000000000000
00DFFFFFFC00000000000000000001100000000000000000
00DFFFFFFC00000000000000000000000000000000000000
00DFFFFFFC00000000000000000000000000000000000000
00DFFFFFFC00000000000000000000000000000000000000
00DFFFFFFC00000000000000000000000000000000000000
00DFFFFFFC00000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_PATREON(_alias) ENTITY(rectangle,black,patreon,_alias,FA5 PATREON)
!define FA5_PATREON(_alias, _label) ENTITY(rectangle,black,patreon,_label, _alias,FA5 PATREON)
!define FA5_PATREON(_alias, _label, _shape) ENTITY(_shape,black,patreon,_label, _alias,FA5 PATREON)
!define FA5_PATREON(_alias, _label, _shape, _color) ENTITY(_shape,_color,patreon,_label, _alias,FA5 PATREON)
skinparam folderBackgroundColor<<FA5 PATREON>> White
@enduml